Ever have trouble with Z values? absolute heights? well this is a great tutorial and it gets right to the point! no unneeded BS! made buy a map master! very easy to understand and just a great tutorial! **NOTE** you may need Microsoft word to see images!
Its the most up to date Z values going supporting DF1 - JO , comes with a compass as well for placing items, fully editable, comes with an installer and uninstaller, web support and pretty much what ever else you need, supports 800X600 and up screens.
This tutorial demonstrates various techniques that can be used to move and manipulate vehicles and teammates with way points, area triggers, and event code in Delta Force: Black Hawk Down. .mis, .bms, .wac, and .til files included, all of which should be copied into your DF:BHD install directory. See included text files for installation and use! ** UPDATE to v0.91 April 28 2003 ** Corrected the event for the delta teammate who begins onboard the fast rope helicopter to attack the correct enemy when he stops - new .bms and .mis files included as a result. Credits in text files updated. Enjoy :-)
Map Name: BHD Basic Helo
Game Type: Set in SP Mode
Author: Eagle Eye
Game: DFBHD full Version
Notes:
This small Demo map is set in SP mode, but, can be used in all other maps.
You will need to alter the player start marker to suit your mission type.
Look out for what I have changed..pay particular attention to the type of helo.
fblkhawk - indestructible blackhawk with 2 miniguns, I used this because it's the only helo you don't need to jump into, just run straight into it.
I also changed the default AI text file for the Helo -- from Helo - Blackhawk (transport) to Helo - Blackhawk Z ignore enemies.
Changing the text file means you don't need events to make the helo climb to the height of each way point, or events to make the helo follow a way point.
Make sure your way point list loops for this mission.
Since making a C4 Bomb explosion confuses so many people, I made a small tutorial on how to do it. I've made it in a small part of one of my maps. Hope it helps.
This small Demo map is set in TDM mode, but, can be used in all other maps.
You will need to alter the player start marker to suit your mission type.
Look out for what I have changed..pay particular attention to the type of helo.
fblkhawk - indestructable blackhawk with 2 miniguns, I used this because it's the only helo you don't need to jump into, just run straight into it.
I also changed the default AI text file for the Helo -- from Helo - Blackhawk (transport) to Helo - Blackhawk Z ignore enemies.
Changing the text file means you don't need events to make the helo climb to the height of each waypoint, or events to make the helo follow a waypoint.
Make sure your waypoint list loops for this mission.
This small Demo map is set in TDM mode, but, can be used in all other maps.
You will need to alter the player start marker to suit your mission type.
Look out for what I have changed..pay particular attention to the type of helo.
fblkhawk - indestructable blackhawk with 2 miniguns, I used this because it's the only helo you don't need to jump into, just run straight into it.
I also changed the default AI text file for the Helo -- from Helo - Blackhawk (transport) to Helo - Blackhawk Z ignore enemies.
Changing the text file means you don't need events to make the helo climb to the height of each waypoint, or events to make the helo follow a waypoint.
Make sure your waypoint lists do NOT loop for this mission.
Edit the waypoint list and make it "Blue Team Waypoint", and select "does not loop"
Now, close that off, select all the waypoints, and then "Edit Item Attributes", select "Navigational Waypoint"..
Now select each one in turn, and edit item attributes, use the pull down to give each one a name, otherwise you'll have xx metres to waypoint null showing under the spin map..
These are instructions that I designed to make aircraft in DFBHD take the player to an area and then return. These instructions assume that you already understand how to use the build-in mission editor that comes with DFBHD. An ExampleBH file set has been included for reference.