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By W.V.A SNIPER~SOR~ 4,698 Downloads Added 07/21/2004 Add Comment PermaLink
Supported Games: DFBHD File Name: BHD_CustomWeaponsMod.zip

My first try at def editing,made it just 4 fun,minigun fires mk19 nades lol,shotgun fires at4 rounds,too much too list here try it out and let me know what you think.



By BadgerLST 800 Downloads Added 02/02/2008 Add Comment PermaLink
Supported Games: JOTR, JOE File Name: ShocknAweWeapons.def.zip

This file is for JO ShockNAwe This file was made by LST it changes the sniper rifles to now show ranges so you don't have to use the binoculars to find elevations and ranges. Just place this file Weapons.def into your jo expansions folder in the snajo folder. the file is zipped up in a folder to save space unzip the file to your desktop then place the file not the folder. how to install it. Just put this C:/ Program Files/Joint Operations Typhoon Rising/Joint Operations Typhoon Rising/ expansion/snajo folder or if diffrent drive Like d:/ Program Files/Joint Operations Typhoon Rising/Joint Operations Typhoon Rising/ expansion/snajo Just Make sure it is in the snajo folder poof your done. All Sniper Rifles added 4 more power to each rifle. Barrett 24 power scope SVD 16 Power L115A 16 Power M21 14 Power m24 14 Power Added Show Distance to each rifle Each Sniper Rifle Will Go Up Or Down On Elevation at 50 Meters At A Time. Example. 0, 50, 100, 150, 200



By Pluto 1,045 Downloads Added 05/06/2002 Add Comment PermaLink
Supported Games: DF2 File Name: DF2_SniperOnly.zip

DF2 Sniper Only Mod
Turns off all weapons except the M40 and Barret. Both the player and host must have this mod installed.



By TerraNova 6,300 Downloads Website Added 01/16/2004 1 Comment PermaLink
Supported Games: DFBHD, DFBHDTS File Name: BHD_EXP_Install_Files.zip

BHD EXP Pack /w NoCD and TS Compatibility MOD
Over 200 new items including object primitives which allow mappers to create new maps with much more variety than ever available before.

Many more vehicles - including more vehicles with emplaced weapons which are usable by players in single and multi-player gameplay.

20 new terrains - which broaden the gameplay experience and bring back snow to the latest game in the delta force series.

Unlocked Map Editor - includes map editor which allows the mapper to specify the default color for cammo on a given terrain - thus allowing the mapper to specify arctic or jungle cammo for their custom maps. New med also includes screenshots for virtually all new items to aid mappers in the creation of new maps.

New Weapons:
550 Sig Sniper Rifle
M-20 Silenced Sniper Rifle
M4A1SD (silenced scoped assualt rifle - available to medics too)
OICW
RPK-74
Delay Mine
Throwing Knives

Other features:

Ambient lighting
New Environment Files
Snow and Rain effects
Vehicles with Arctic Camo
Snow trees / foliage

As usual, using this in a Novaworld Server will get you punted and banned..

DO NOT USE in a Nova Server..

Also added in this Zip....

The Team Sabre Compatililty Mod
The TS NOCD



By bearforce.de Version 1.2 FULL 2,409 Downloads Website Added 03/04/2007 Add Comment PermaLink
Supported Games: DFX File Name: BFM-v1.2FULL.exe

DFX Bear Force Mod (BFM) v1.2 FULL
Click here for install help

Changes in the HUD Section:
V9TE-MED for Delta Force Xtreme Full Version

New primary weapons:
Shotgun (sustained fire)
AK47 (sustained fire and independent fire)
AK47/GP-25 (sustained fire, independent fire and mortar)
AK74 (sustained fire and independent fire)
AK74-Thermal (sustained fire and independent fire)
AK74/GP-25 (sustained fire, independent fire and mortar)
FN-FNC (sustained fire, burst of fire, independent fire)
G3 (sustained fire and independent fire)
G36 (sustained fire and independent fire)
M4-Thermal (sustained fire and independent fire)
M4/203 (sustained fire, independent fire and mortar)
P90 (sustained fire and independent fire)
MP5/10 (sustained fire and independent fire)
PKM (Machine Gun)
RPK-74 (Machine Gun)
M240 (Machine Gun)
M60 (Machine Gun)
L115A (marksman gun with zoom lens)
M21 (marksman gun with zoom lens)
M21-Thermal (sniper rifle with zoom lens)
PSG1 (sniper rifle with zoom lens)
SR-25 (sniper rifle with zoom lens)
SVD (sniper rifle with zoom lens)

New secondary weapons:
Anti- Tank Mine
FIM-92A Stinger (ground to air rocket with tracking)
RPG7 (Antitank grenade launcher)
Body Armor
M224 60mm Mortar
Javelin (ground to ground rocket with tracking)

New Vehicles:
Apache Gunship like KA-52
Abrams M1A2 tank like T-80
Civilian Taxi

Additional Features:
The M4 got now an aim laser.
Shot-(!) and Loading Sound for the T80.
Ammunition of the AT4 up on 3 rockets.
M60 on the zodiac works now too.
Helicopters with rockets can shoot now.
And the Ka-52 has a Gunner with MG and rockets now

New Terrains:
10 new Terrains for DF:X added by Cavebear exported from JO:E

The MEDPACK is now on Key 2 and can be used infinitely.
- New Compassring created by Cutter-s8-.
- New HUD Icons for most vehicles.
- New HUD Icons for some Weapons.

Changes in the Vehicle Section:

- Apache Gunship is now available.
- Abrams M1A2 Main Battle Tank is now available.

Changes in the Weapon Section:

- New Secondary Weapon for the Apache Gunship (Hellfire-Rocket with tracking).
- New Secondary Weapon for the Hokum Gunship (Vikhr-Rocket with tracking).
- Cleaned up Scopes of the G36 and P90.
- Change of clip size and Ammo at some Weapons.

Changes in the Game Section:

- 20 free chooseable Ingame Avartars.
- 13 New mission goals for Coop Maps.
- New Ingame Stats created by Cavebear-HB-.
- The 7 Exp Terrains created by SoniDeath.
- New Design for all Power-ups created by TOUROK
- 5 New Power-up Boxes (Javelin, Stinger etc.)

Changes in the Map Section:

- 300 New Items and Decoration.
- Now Rats available created by Cavebear-HB-.
- Now Piranhas available created by Cavebear-HB-.
- And some little surprises. Very Happy
- Now Single Shot Javelin Bot available.
- Now Single Shot Stinger Bot available.



By BO Team Version 1.01 1,490 Downloads Website Added 05/31/2013 Add Comment PermaLink
Supported Games: DFX2 File Name: BO_Mod_X2_101.exe

DFX2 Black Ops Mod X2 v1.01 FULL
**********
LATEST VERSION 1.6 FULL IS HERE:
http://novahq.net/files.php?ID=725

**********

You should notice a little less lag between shooting as the speeds of the bullets are alot faster. We also have working Body Armor in the game as well that does work. (does not work against sniper rifles!!!). Also the sniper rifles have been fixed as you should not get out shot from long distances by other close quarter battle weapons. We feel that the balance of DFX2 has been restored with this mod.

INSTALL INSTRUCTIONS
You need to create a folder and name it NovaLogic BO V15. The period between the 1 and 5 is left out purposely.
Copy the DFX2 game you just updated and paste it into the NovaLogic BO V15 folder you just created.
Now you're ready to install the mod.

Here's the way I set up the Mod and how I've taught my squad members to set it up. First, you have to have an up to date version of DFX2. To do that, go into your DFX2 folder, find the 'update.exe' file and double click on it to run it. If the updater comes up with version 2.1.4.2 at the top, your game is not up to date. Stop the update by clicking on the "X" to close it.

This creates an Update Folder in DFX2. Open this folder and copy these 2 files. Copy both at once by holding down the CTRL key:

update.exe
REVUPDAT.exe

Now, paste these 2 files back into the DFX2 game. It will overwrite the existing files which is what you want to do.
Once you've done this, run the update.exe again. The version number at the top should read 2.1.4.3. This not only updates the game, it also adds some files not included in the original update.

Once that's completed, your game is ready to add the BO V1.5 to it but first we need to create a folder for it.

You need to create a folder and name it NovaLogic BO V15. The period between the 1 and 5 is left out purposely.
Copy the DFX2 game you just updated and paste it into the NovaLogic BO V15 folder you just created.
Now you're ready to install the mod.

There are 2 parts to the mod . . . BO V1.01 and BO V1.5.
BO v1.01 will be installed first. This is the core of the Black Ops Mod.

This part is VERY IMPORTANT! When you are prompted for the location to download the file to, click on the BROWSE button and select the game version that is in the NovaLogic BO V15 folder.

When that is completed, go to this link and download the final version which is BO V1.5. Follow the same steps you did when downloading and installing BO Mod V1.01. Both files go into the DFX2 game in the NovaLogic BO V15 folder.

Black Ops Mod 1.5 Final Update: http://novahq.net/mods.php?ID=415



By BadgerLST 1,194 Downloads Added 06/25/2008 Add Comment PermaLink
Supported Games: JOTR, JOE File Name: ICModWeapons.def.zip

Joint Operations International Conflict (IC4 Mod) Weapons.def
This file is for JO IC4 This file was made by LST it changes the sniper rifles to now show ranges so you don't have to use the binoculars to find elevations and ranges, also allows the mp5 to shoot under water. Just place this file Weapons.def into your jo expansions folder in the ic folder. the file is zipped up in a folder to save space unzip the file to your desktop then place the file not the folder. how to install it. right click my computer -explore-C:/ - program files - novalogic - joint ops typhon rising - expansion- ic place it in the ic folder. poof your done.



By Razor(Terranova) + Many others Version 1.0 2,081 Downloads Website Added 06/08/2005 Add Comment PermaLink
Supported Games: DFBHDTS File Name: DF_REDUX_V1.0.exe

BHD / BHDTS Delta Force: Redux Mod
Features:

1. Guns=Saw,Law,mp5,barret,300 tatical,m16/203,m4,claymore,stachel,Gas bomb,Hand grenade,Smoke grenade,m9 berrta.

2. Maps=Medium to small maps.Open area maps to where it not like bhd city maps.hilled terrians with some foliage here and there.4 to 5 original stock maps from df1 and a few good new ones that go with the df1 feeling.

3. Settings=There is no medics or psps available in the game but the psp is aviailable in the med that comes with the Mod.You dont have a choise of a gunner and sniper and ect... you can only be a delta force 1 to 8.delta force 1 to 8 is just a skin change or a model change in the char.so that means they all have the same setting but diffrent skin or model.the char speed in the game is a little bit faster than a cqb from bhd.you can now jump and shot your gun.the guns in the game have very little recoil.on some maps the black dot from the old days might appear in a way.

New Kill System:

If you kill a enemy with a weapon no matter what weapon it is some times you will get a kill bonus.

DELTA FORCE RELIVES



By Razor Version 1.0 5,486 Downloads Website Added 02/15/2006 Add Comment PermaLink
Supported Games: DFBHDTS File Name: terrormod.zip

Black Hawk Down Team Sabre War On Terror Mod
This mod is all about making the game look alot different that the game itself. With all the new skins, sounds, images, and text the game will feel alot different then BHD:TS.
All the buildings most of the vehicles have all new skins to make it look like they have been there for a long time.
All the new sounds for the game will make the game alot funner when using the old and the new weapons. The new text in the game will blow you away from the kill to the death messages.

This mod was made for people to battle more and more and to have alot new and better things to use.

Added all new skins to every thing
Added new sounds to all things in the game
Added all new menu pics to the game
Added new weapons:
M4
BR55 Rifle
BR55.6 Rifle
SR82-Sniper
M16 Scoped
Car/15 Scoped
G36 Scoped
G3 Scoped
M60 Silenced
G3 Scoped Silenced
M16 No Scope
Car/15 No Scope
M6c Auto Pistol
LG55 Machine Gun
Added all new death and kill messages
Added new grass for gungle and desert
Added all new team names ( replaced Red & Blue Team with differ name )
Added a new binocular skin.. ( you can see more with this skin )
And much more.....



By NovaLogic Version 1.6.9.3 8,147 Downloads Website Added 11/15/2005 Add Comment PermaLink
Supported Games: DFX File Name: dfx_update_111105_xx.exe

DFX Latest Update
This is the latest Delta Force Xtreme Update 1.6.9.3

DEVELOPMENT NOTES:

Version Update
1.6.9.3 Multiplayer end-game score screens have been updated to more accurately display the winner of the game, and how the game concluded.
1.6.9.3 Players will now be able to see their total NovaWorld experience points on the HUD while playing in a Nova stat game. More information on this available on the NovaWorld Forums.
1.6.9.3 Users will now be punted if after entering a server they fail to spawn or provide other input within 6 minutes of joining.
1.6.9.3 Flashbangs will now function accurately in DM and KOTH.
1.6.9.3 In King of the Hill and Deathmatch the score list will no longer overlap the game information in the lower right hand corner.
1.6.9.3 The crosshair will render more accurately in 1024x768 resolutions.
1.6.9.3 When a player dies, a respawn timer will now appear to indicate how long until a player may spawn.
1.6.9.3 In-game leveling works accurately now.
1.6.9.3 Deathmatch & King of the Hill games will no longer sort kill list based on experience, but rather on the winner determinant value. In Deathmatch it's kills, & in King of the Hill its time in zone.
1.6.9.3 NovaWorld games can now restrict players from servers based on a player’s total number of kills.
1.6.9.3 Emplaced weapons ammo has been updated to behave in a manner consistent with the rest of the ammo in the game.
1.6.9.3 Re-balanced enemy AI ammo to behave in a manner consistent with the rest of the ammo in the game.
1.6.9.3 The four levels of HUD detail have been re-addressed. There is now Default -> Brief -> Minimal -> None.
1.6.9.3 An option to enable or disable the Experience Reward Sound Effects was added to the Audio options menu.
1.6.9.3 The KOTH Hot Zone now changes colors on the GPS map based on which team has more time in the Hot Zone.
1.6.9.3 In-game changes to video resolution will now produce a confirmation message before applying the changes.
1.6.9.3 There is now a server-side option for “hit feedback”. This option defaults to on and is accessible from the game.cfg configurations file. The field name is “hitfeedback”.
1.6.9.3 Host Messages are now subject to a profanity filter.
1.6.9.3 References to HUD map in game have been changed from “Spin Map” to “GPS”.
1.6.9.3 The video options pre-configured settings have been renamed to “Recommended Settings”, “Maximum Performance” and “Maximum Detail”.
1.6.9.3 • The in-game information and scoring screen has been updated to more accurately convey scoring information to the end user.
1.6.9.3 The in-game options menu will no longer run off the screen when in 1024 x 768 resolution.
1.6.9.3 Checking “Remember My Login” in Joint Operations on NovaWorld will no longer cause DFX to ‘forget’ your login info.
1.6.9.3 All "Intense Combat" references have been changed to "Combat”.
1.6.9.3 Fixed “Commander of the Ar” bug – The longer rank titles were being truncated. They now display the full title for in-game leveling and on the stats web pages.
1.6.9.3 The NovaWorld account Help button has been updated with information.
1.6.9.3 Returning to the NovaWorld login screen will no longer break the Tab key functionality.
1.6.9.3 The NovaWorld login screen will no longer “Auto-Login”.
1.6.9.3 The NovaWorld menu’s “Assortment” button has been renamed to “All”.
1.6.9.3 The NovaWorld menu’s “Misc” tab has been renamed to “My Account".
1.6.9.3 NovaWorld menus and campaign lists will now support advanced and beginner servers for NovaWorld stat games. Inclusion and exclusion rules for these games are based on the number of kills a player has.
1.6.9.3 We now display the user’s Total NovaWorld experience points and session experience points (those you have accumulated since logging in) on the HUD in game when playing in a NovaWorld Stat server.
1.6.9.3 Improved ping code to provide more accurate ping times.
1.6.9.3 All references to "Sniper" missions have changed to change to "Sniper (Advanced)" missions.



By SnA Team Version 4.0 Final 9,697 Downloads Website Added 08/03/2008 Add Comment PermaLink
Supported Games: DFBHD, DFBHDTS File Name: ShocknAwe_4.0_Final.exe

BHD / BHDTS ShocknAwe Mod 4.0 FULL
Features:

-Added over 350 items from the Deep Jungle Mod.

-Added the entire alphabet and numbers plus symbols so that squads dont have to use barrels or other objects to write out their squad tag in the maps they build.

- Added items in to Honor the memory of Dr. Evil Tags who was killed in Action.

- Added all the Items for TeamSabre so that all maps with any items from TeamSabre in them can be hosted on a BHD based server and People who dont have TeamSabre can still join the server. (Note: These items were added with the permission of NovaLogic and you will still need TeamSabre installed if you wish to use the Terrorist Characters).

- Added several new terrains and Enviroments

- Added more new items that were not put into the original release

- Included a customer Join Screen that will soon list the servers that are hosting the mod on a dedicated 24/7 server. This will allow players to Click on the server name and go straight into the server. (if you dont like the Custon Login Screen, you can get the original in the download section of bhdmods.com).

- removed the G36 and replaced it with the RPD and the USAS12 Auto Shotgun.

- Took out the G3 and replaced it with two seperate versions of the g3
a G3 Sniper for Snipers only and a G3 Auto that is for Medics, Gunners and CQB.

- Adjusted the AT4 so it now so that the player can carry two rounds instead of one.

- fixed a few items and issues from the original version.

- Fixed the Installer so that it Doesnt add /Shocknawe when installing to a folder other than the default path fr BHD.

(We have released this version in the Memory of Dr Evil Tags).
He was a dear friend to many of us in the BHD Community and will be missed by many.



By Razor Version 1.2 3,333 Downloads Website Added 02/15/2006 Add Comment PermaLink
Supported Games: DFBHDTS File Name: terrormod2.exe

BHD War On Terror: Terror Vengeance Mod
This mod is all about making the game look alot different that the game itself. With all the new skins, sounds, images, and text the game will feel alot different then BHD:TS.
All the buildings most of the vehicles have all new skins to make it look like they have been there for a long time.
All the new sounds for the game will make the game alot funner when using the old and the new weapons. The new text in the game will blow you away from the kill to the death messages.

This mod was made for people to battle more and more and to have alot new and better things to use.

War on Terror: Terror Vengeance (second release of the MOD)

New weapon skins
New weapon sounds
New DeltaForce and terrorist skins
Totally new menu
Added new weapons:
AR-10
SR-25
M240
SKS
SOPMOD M4
Glock 18-C
M1 Rifle
SIG SG552
War on Terror (initial release of the MOD)

Added all new skins to every thing
Added new sounds to all things in the game
Added all new menu pics to the game
Added new weapons:
M4
BR55 Rifle
BR55.6 Rifle
SR82-Sniper
M16 Scoped
Car/15 Scoped
G36 Scoped
G3 Scoped
M60 Silenced
G3 Scoped Silenced
M16 No Scope
Car/15 No Scope
M6c Auto Pistol
LG55 Machine Gun
Added all new death and kill messages
Added new grass for gungle and desert
Added all new team names ( replaced Red & Blue Team with differ name )
Added a new binocular skin.. ( you can see more with this skin )
And much more.....



By SH*PR*, StevieB , «HeavyWacko», Pancho Villa, Dirt*PR* Version 1.0 3,833 Downloads Added 08/01/2001 Add Comment PermaLink
Supported Games: DFLW File Name: Mappers_Items_V1.zip

Mappers Items v1
Version 1.0 includes map makers:
1. SH*PR* email: predatorworld@hotmail.com
2. StevieB stevieb@who-the-daddy.co.uk
3. «HeavyWacko» contact@panchoandheavy.com
4. Pancho Villa mr_outlaws@hotmail.com
5. Dirt*PR* dirtpr@lycos.com

This. mis file is suggested to give new mapmakers a fast and easy way to build a good map with pasting some items from other mapmakers!
all mapmakers include at start and at end of their items on this misfile their sig, so you can contact them if anything has to be cleared!
All mapmakers made some comments on their items, please read it before using....have fun!!

SH*PR* (all items are only right placed on flat terrain)
start with items with sig in
1.) 2xwooden bunkers entrance 90 and 270
2.) 2xsandbag defense with camperslit entrence 90/270
3.) Closed base with tunnel entrence
4.) easy little ammunition depots
5.) 2x guard bunkers 0/180
6.) Big base bunker NO entrence!
7.) 2x defense perimeter with camperslits 90/270
8.) Big bunkerbase with ladder entrence
9.) Bunker with stuff and defense sandbags
end of items with the sig out

StevieB
1.) Sniper Bunker
2.) Dual Sniper Bunker
3.) RADAR Platform
4.) Des_3 building with sandbags and .50 cals
5.) Bunker with sandbags
6.) Truck with .50 cal
7.) Crates, large stack with ladder

«HeavyWacko» (Items 5. 9. 10. and 6. are only right placed on flat terrain)
start with items with sig in
1.) Castle wall with outside walkpath
2.) Castle tower with outside walkpath at 2nd floor height, for stalking enemy at 2nd floorlvl.
3.) Computer interfaces in Metal Wall
4.) Fireplace
5.) 2-story Sandbag Bunker with double entrance
6.) Chimney
7.) Dead man`s Grave
8.) Effective Boobytrap in the ground (alter the group and area trigger# to fit yours)
Event for boobytrap:
If: group 1 (blue players) is within area ? (area trigger# assigned to the 2 area triggers)
Then: kill group ? (group# assigned to the crates)
9.) 1-story House with wooden walls, 2 big windows with .50 cals and integrated guardtower
10.) bigger version of 1-story house, now with sandbag walls and concrete floor, 3 windows with 2x .50 cals
11.) Wooden walkway covered on both sides by brick wall, giving cover up to the waist. Great for outside walls
or guardwalls. Note: for making the wall higher, copy-paste only the walls and then make the existing walls+woodsections
a Z-value of 2,200 higher and place exactly on copied part. Repeat if necessary.
end of items with sig out

Pancho Villa
1.) Wall section with wooden walls.
2.) Wall section with brick walls.
3.) Turn wall section with wooden walls
4.) Turn wall section with brick walls
5.) Tower with wooden wall sections
6.) A prison made with wall sections
7.) A don't know tower..hehe A small tower with some hole in it.

With 1,2,3 and 4 you can make your own fort/castle creations.


Dirt *PR*
items listed mostly for left to right and top to bottom...descriptions of them listed below...
---most of these bunkers are made to use kneeling! if u prefer to stand use the single wall
section as a guide for the Z values to use so u can stand behind the wall---
1.) Mayan bunker, raised, 2 different levels of slots and 3rd wall covering backside opening
2.) Mayan bunker, lowered
3.) 2 different style large bunkers
4.) 1 two level bunker...gun empl. on top center ***WARNING*** the bricks on this one glitch;
so be careful; will fix and put on later
version of MAPPERSITEM mis file.
5.) 2 differnet height sandbag wall section w/gun empl.
6.) 1 Mayan wall long with added bunker-like slots...good for fort walls maybe.
7.) 1 bunker w/walkway on top...has two walkways going to top...choice which one u like best
one doesn't get in the way of
lower section but sticks out
some on the side.
8.) 3 different style sandbag bunkers
9.) 1 concrete bunker w/spread roof for added cover
10.) 1 concrete bunker w/spread roof and upper walkway w/gun empl.
11.) 1 large Mayan bunker w/crawl space on top
12.) 1 medium Mayan bunker
13.) 1 Mayan bunker wall
14.) single wall bunker section for standing **note** u can move the top wall foward from the lower section to add cover
for the person inside! also, the top wall will be open, veiwable, and glitch
from the top. u will need to add a "roof" to cover this glitch using this
wall section!!!
15.) small metal bunker w/roof covering glitch area as mentioned above for item 14!



By AnArKey Version 0.3 1,249 Downloads Added 04/24/2005 Add Comment PermaLink
Supported Games: JOTR File Name: jotrWeaponsRealismMod.zip

Features of this mod include:

You cannot move and aim with the scope/sights at the same time. You must stop to aim.
Non-sighted fire, "from the hip," is now very inaccurate. Still effective at CQB, but not much past.
Damage. Most shots are one hit kill. Some may not be.
Stun after taking a hit: Expect to be blinded for a moment if hit and you live. Since I cannot so far find a way to make you slow down or fall down, this is the best debilitation I could use. I knew that SOMETHING was needed to prevent people from firing right back a split second after having a bullet tear through them.
Rate of fire. Much higher for just about everything. Everything timed to be as close to real world as possible.
Limited ammo on emplaced weapons. 100 for nades, 200 for 50s. I should mention, both types of ammo are much more effective than before, so if you take careful shots, the ammo will last.
3x scope on M4 and AK47, with red dot reticles. This is the best balanced approximation of the current ACOG scopes used by Allied forces, and the Belarus PSO3.5x21 scope used by Russian forces.
Mortar much more effective. You can hit with perfect accuracy, at further range (almost 700M). A DIRECT hit will destroy any vehicle. Bring designators people! If some guy is sitting in a boat or APC, designate it, and any engineer with a mortar within 600M can and will blow his ass up.
AT4 and RPG are no longer very effective as anti-personell weapons. The blast radius is much smaller, and will only wound. Shaped charge anti-armor weapons don't do much when they direct a forward shaped charge into the ground.
APCs and BTRs given variable x8 scope, with elevation adjustment.
Vehicles can be destoryed with effectiveness by sustained fire. Machine guns are best, and the medium variety (M60, PKM, and best of all M240) can rip open a jeep pretty fast. Gunners have no excuse to let jeeps full of enemies drive past them anymore.
Recoil: Drastically more for standing, a good bit more for kneeling, and just a touch more while prone. Learn to use single aimed shots people, like the real military does.
Bullet spread. NONE. Bullets go where you aim when sighted. Exception is AT4, RPG, and M203s, which have a slight error as evidenced in actual usage.
Barret has fairly good anti-light vehicle use. Power, and faster follow ups (but you still must deal with recoil). 7-8 shots kill most jeeps, etc. Doable, but you certainly expose yourself to counter sniper and machine gun fire. You might even take out a APC with one, but expect him to shower you with his own 50 cal bullets before you do.
RPG and AT4 both use iron sights, with elevation adjustment, and you must stand still to raise the sights, just like the other weapons.
50 cal machine guns rip apart most everything they shoot at pretty fast. No more long sustained fire exchanges between vehicles.
Rocket choppers can destory all light vehicles with one DIRECT rocket hit, and all other vehicles with two DIRECT hits. Splash damage is minimal (only really effective against soliders).
Miniguns (both side mounted and front shooting) fire 5.56 rounds, and at a VERY fast rate. They also have a bit of a dispersal pattern. These are death giving machines. Hope to actually see Blackhawks used with effectiveness against infantry. Note, these rounds will NOT hurt a APC or BTR, so don't waste your bullets on them.
BTR given 50 cal machine gun for parity with APC. The blinding muffle flash and puff of smoke is likewise been reduced to give parity with the APC.
Mk19 launcher is accurate now. Dispersal before was ridiculous. These weapons are very accurate in real life, and are now.
50 cal machine guns kick now.